AI video & generative content backed by 15+ years of professional production — VFX, 3D, motion design.
Client work for Sony Music, AT&T, Autodesk. 10 years in crypto.

Full cycle: strategy, scripts, AI video, graphics, n8n + AI automation. Every video on the channel is generated by me.
Vizmotor studio, where I have been render artist and VFX since 2010 — 3D, animation, and the first-ever 3D NFT animated series on Internet Computer.

An animated short I conceived and produced entirely on my own — the most-viewed piece of my career.

Commissioned by Sony Music Entertainment. Produced solo in Cinema 4D + After Effects.

Rotoscoping, edit, titles, rendering — Maya + Redshift, Unreal Engine.

Episode of the 3D animated series — rendering.


Episode of the 3D animated series — rendering.
SINCE 2010 — RENDER ARTIST, VFX & AR/VR DEVELOPMENT AT VIZMOTOR STUDIO
LEAD VR PROGRAMMING, UNREAL ENGINE & UNITY AT IMAKERXR — INDUSTRIAL XR AND DIGITAL TWINS FOR MINING, OIL & GAS AND MANUFACTURING
Best on-chain detective of that blockchain — tracked every OTC deal down to genesis.
Moonwalkers — the first collection where every token is an image + a Maya-animated video rendered in Unreal + an AR-ready 3D model (basis for a 400K ICP raise).
Singularity Time — the first-ever 3D NFT animated series.
The largest crypto media in Eastern Europe.
60+ articles in 8 languages (EN / UA / RU / PL / IT / TR / ES / HI).
Researching pedagogical conditions for training educators to use AI. MSc in Computer Science (Intelligent Decision-Making Systems).
17th International Exhibition, National Academy of Educational Sciences of Ukraine — for applying modern technologies in education.
Peer-reviewed publication on AI in education, issue 39.
Peer-reviewed publication on AI in education, Biała Cerkiew–Łomża.







